User Tools

Site Tools


wiki:lore:server_backstory_s1-2

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
wiki:lore:server_backstory_s1-2 [2025/08/18 16:50] – created skyewiki:lore:server_backstory_s1-2 [2025/08/20 07:08] (current) skye
Line 1: Line 1:
 +====== Lore Background ======
 +
 **The War for Luna** **The War for Luna**
  
Line 88: Line 90:
  
 The current year is 2333, 5 years after the Hellspawn Reawakening and 45 years after the Battle of Cascadia The current year is 2333, 5 years after the Hellspawn Reawakening and 45 years after the Battle of Cascadia
 +
 +--------------------
 +====== Mechanics Lore ======
 +
 +
 +**Frameshift Drive (FSD)**
 +\\ Gravitational Accelerator (via Space-Time Warp). Acts like a high-power gravity generator, using the effects of gravity on space-time to create and maintain a "wave," which it rides to its destination. When inside a system, it operates at a lower power setting, functioning similarly to a normal gravitational accelerator.
 +
 +**Epstein Drive**
 +\\ Fusion Drive. Utilizes a hydrogen fusion reaction to generate plasma, which is expelled through the nozzle to produce significant thrust while consuming much less fuel.
 +
 +**Tiered Tech**
 +\\ The natural evolution of basic technologies. Tech components are special materials used to create systems capable of handling significantly more output than usual. For instance, improved materials in a refinery's wiring and machinery allow it to refine larger ore chunks, while thrusters made with upgraded construction materials and plates can endure higher temperatures, enabling them to burn more fuel and generate more thrust.
 +
 +**Class System**
 +\\ A standardized restriction on certain systems, recognized and respected for safety reasons. For example, overloading a warship with too many weapons could damage its structure or overload its systems.
 +
 +**Class Descriptions:**
 +\\ Explorer: A small-scale colony ship, capable of constructing outposts and sustaining a fledgling faction on its own.
 +\\ Shuttle [LG]: A dedicated personnel transport for interplanetary travel.
 +\\ Shuttle [SG]: A local area transport used for planetary interface or ship-to-ship transfers.
 +\\ Drop Pod: A one-way transport for cargo or personnel to a planet’s surface; a throwaway unit.
 +\\ Gunship [LG/SG]: Armed combat transports used for deploying ground troops and serving as spawn points.
 +\\ Fortress: A heavily defended station, typically used as a fallback point, for storing valuables, claiming sectors, or presenting a permanent threat.
 +
 +**Interstellar Travel**
 +\\ Leaving a system is a significant challenge. The two known methods of interstellar travel—building a Jump Gate or using a Frameshift Drive (FSD)—are constrained by the system's unique conditions:
 +
 +**Jump Gates:**
 +\\ Building a Jump Gate is theoretically possible, but requires decades of work, unparalleled resources, and immense technological expertise. No faction can complete such a project within a practical timeframe.
 +Frameshift Drives (FSD): FSDs are essential for interstellar travel beyond the established Jump Gate Network or for long-range jumps that exceed the reach of two functional gates. When traveling between synchronized Jump Gates in the Interstellar Highways, no FSD is needed, as the gates amplify and stabilize the warp field. These routes are meticulously aligned and calibrated for safe, efficient travel. Ships deviating from these routes will fail to establish a stable connection, as unsynchronized gates cannot facilitate a jump.
 +For travel beyond the Interstellar Highways, an FSD is required to create the warp bubble necessary for a jump. However, without a Jump Gate network to connect to, FSD travel is still slow but more feasible than it once was. A ship traveling without gates operates at speeds of approximately 0.2c (20% of the speed of light), meaning that nearby star systems can be reached in 5-10 years, depending on distance. This makes FSD travel a viable option for interstellar journeys when no gates are available, though it remains a time-consuming process for colonization and exploration.
 +
 +--------------------
 +====== NPC Faction Lore ======
 +
 +**New United Nations (UNITE)**
 +\\ - Philosophy: Humanity’s survival and prosperity require a unified government overseeing all colonies, ensuring equality and order across the stars. UNITE believes in central authority and the power of collective governance.
 +\\ - Mantra: “Together, we thrive.”
 +\\ - Key Traits: Bureaucratic, structured, diplomatic, and reliant on strong governance.
 +
 +**The Forged Conclave (FORGE)**
 +\\ - Philosophy: The evolution of humanity lies in the rejection of biological limitations. The Forged Conclave embraces cybernetic augmentation and synthetic integration, seeking to redefine what it means to be human.
 +\\ - Mantra: “The flesh falters; the machine endures.”
 +\\ - Key Traits: Zealous, ideological, dedicated to post-humanism, and focused on self-sufficiency rather than technological superiority.
 +
 +**The Berruti Alliance (BA/BERTI)**
 +\\ - Philosophy: Prosperity and progress arise from pragmatic cooperation and economic strength. The BA sees humanity’s strength in its diversity and adaptability, fostering alliances and mutual benefit.
 +\\ - Mantra: “Strength through collaboration, prosperity through ambition.”
 +\\ - Key Traits: Entrepreneurial, opportunistic, decentralized, and driven by corporate and individual initiative.
 +
 +As these factions rise and battle for control over humanity’s future, the galaxy stands on the brink of another era of conflict and transformation.
 +
 +**Official Map of the S2 Cluster**
 +\\ {{:wiki:lore:dsv_s2_map_1920p.png?400|}}
wiki/lore/server_backstory_s1-2.1755550216.txt.gz · Last modified: by skye